클라이언트 측의 코드만 약각 수정하여 키보드로부터 입력된 숫자를 서버에 전송하여 구구단이 출력되도록 한다.
클라이언트 측
import java.net.*;
import java.io.*;
class GuguClient {
public static void main(String[] args) throws Exception {
//InetAddress ia = InetAddress.getLocalHost();
Socket soc = new Socket("localhost", 1234);
PrintWriter pw = new PrintWriter(new OutputStreamWriter(soc.getOutputStream()));
BufferedReader br = new BufferedReader(new InputStreamReader(soc.getInputStream()));
BufferedReader keyboard = new BufferedReader(new InputStreamReader(System.in));
System.out.print("서버로 전송할 숫자를 입력해 주세요 ");
String dan = keyboard.readLine();
pw.println(dan);
pw.flush();
String line = null;
while((line=br.readLine())!= null) {
System.out.println(line);
}
}
}
서버측 (변경된 내용 없음)
import java.net.*;
import java.io.*;
class GuguServer {
public static void main(String[] args) throws Exception {
ServerSocket ss = new ServerSocket(1234);
System.out.println("서버 실행중....");
Socket soc = ss.accept();
BufferedReader br = new BufferedReader(new InputStreamReader(soc.getInputStream()));
PrintWriter pw = new PrintWriter(new OutputStreamWriter(soc.getOutputStream()));
int dan = Integer.parseInt(br.readLine());
String str = "";
for(int i=1;i<=9;i++) {
str += dan + " x " + i + " = " + (dan*i) + "\n";
}
pw.println(str);
pw.flush();
System.out.println("서버 종료됨");
}
}